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= Creating Polygon Solids for Archaeology =  = Creating Polygon Solids for Archaeology =
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 1. CreateAPolygonOutline of the tin file (This just needs to overlap both bottom and top. You can use a multi-polygon file if you want to cut shapes out of the tins, but I just use one that overlaps both in the XY extents).  1. CreatePolygonOutline of the tin file (This just needs to overlap both bottom and top. You can use a multi-polygon file if you want to cut shapes out of the tins, but I just use one that overlaps both in the XY extents).

Creating Polygon Solids for Archaeology

This is our first stab creating polygon shapes to represent Loci and Architectural features.

  1. Create a ShapeFile that contains the points for the top and another shape file that contains the points for the bottom of the feature. These must overlap.

  2. Create a Tin for each of the shape files above.
  3. CreatePolygonOutline of the tin file (This just needs to overlap both bottom and top. You can use a multi-polygon file if you want to cut shapes out of the tins, but I just use one that overlaps both in the XY extents).

  4. Use 3D Analyst Tools, TIN Surface, Extrude between, to form the solid.

HowToCreateSolidPolygon (last edited 2009-11-11 02:35:34 by 24-183-238-75)